I’m a senior CG generalist with number of years of experience doing 3D CG in TV commercials, games and film. I excel in modeling, detailing, texturing and asset management as well as shading, lighting, rendering and compositing. I’m able to both take directions and run a small team of artists. I’m a problem solver, with great ability to prioritize and manage time in order to meet the deadline, while ensuring the highest possible quality of deliverables. I have great communication and planning skills and I can provide great concepts and sketches. I shine in difficult situations under tight deadlines and I’m always able to stay on top of things and turn difficulties into advantages. I’m curious to learn and explore new tools and techniques in CG industry and develop and improve on new and existing pipelines.

In everyday work I use Maya, Houdini, Zbrush, Mudbox, Mari, Lightwave, After Effects, Fusion, Substance and plenty of other small programs and plugins.

I’m a team player, able to both take charge and take directions, punctual, have great organizational and problem solving skills, sharp eye for detail, artistic and technical at the same time, pleasant and easy going personality and I always seek for challenging tasks. I enjoy modeling products, interiors, environments and characters, texturing, organic and environments, animation, lighting, rendering, special FX, character design, video editing and post processing, storyboarding, pitching, winning and executing jobs.

In my free time I do life drawing and photography, I swim and enjoy very long walks.

You can check my professional profile at
https://www.linkedin.com/in/vojislav-milanovic/

or email me at contact@vojislavmilanovic.com